Owner and Lead Developer
Redact Studios / Limitless
- Lead product and systems development for a competitive Roblox basketball experience, spanning core mechanics, UI, progression, moderation, and live balancing.
- Designed and refined shooting, layup, dunk, dribble, blocking, contest, stamina, screen, rebound, and movement systems.
- Improved controller and mobile workflows while maintaining responsive keyboard controls and consistent server outcomes.
- Built safeguards for stat validation, purchases, developer-product receipts, progression resets, career records, and DataStore migrations.
- Diagnosed live gameplay regressions and shipped narrow fixes across animation, physics, networking, scoring, and state management.