
Build a Basketball Team
A client-backed team-building game with roster construction, player collection, career progression, online modes, economy systems, and persistent player data.
Redact Studios
Full portfolio
Verified development work
Direct in-game captures and sanitized engineering samples from projects led by trulyagents at Redact Studios. No generated concept art and no template mockups.

Selected work
These screenshots come directly from live or in-development Roblox experiences. Each example represents connected product work rather than an isolated visual prototype.

A client-backed team-building game with roster construction, player collection, career progression, online modes, economy systems, and persistent player data.

A live competitive basketball game with timing-based shooting, dribbling, contests, blocks, dunks, stamina, rebounds, career statistics, progression, and referee operations.

Game statistics flow from live actions into readable scoreboards, career records, league tools, and staff workflows while preserving server authority.

A secure operations layer that synchronizes player profiles, manages rosters, enforces staff permissions, and publishes league transactions without exposing private stat values.
Engineering samples
Small standalone examples adapted from production patterns. Secrets, private endpoints, proprietary assets, and full game source are intentionally excluded.
Safe data reads, payload validation, request retries, and debounced outbound synchronization from a server-only Roblox script.
Open code sampleTokenized cleanup and property snapshots for a temporary character ability that must always restore state correctly.
Open code sample